The movement mechanic is quite unique! The core mechanic is essentially a Stroop effect challenge - in the same way that saying aloud the text color of a color word when they differ can trip you up, pressing a directional input that often doesn't align with the direction you're trying to go can take a greater level of concentration than one might expect. The leaderboard and unlock system is cool and well polished too, and your shader work is great, well done!
Super super super cool! I love the high score chasing with the additional element of everyone's scores working together to cleanse the artifact. Really cool. Also always slaying with the shaders!
Really neat game, it looks and feels very polished and the design makes soo much sense. Took me a couple of plays to realize the goal of going in a straight line aligns perfectly with the steadily increasing rhythm, that is very cool.
This is an incredible little game! There's a lot that usually has to work in concert nicely for a rhythm style game to work and this game does it all well in spades. Really cool and distinct aesthetic, great audio design, and nice overall feedback with the movement. The movement itself is unique, and getting into a flow state with the movement is fun! Lastly, the scoreboard display through the church is quite novel, and I like the idea of the artifact cleansing requiring the total souls of all players. Very cool work!
So much fun! The game play was simple while also being challenging, the sound effects and BG music fit well with the feel of the game, and the wizard was cute! I loved the picking of the titles at the end too!
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This game looks sick, sounds sick, and is sick to play. (in a good way)
The movement mechanic is quite unique! The core mechanic is essentially a Stroop effect challenge - in the same way that saying aloud the text color of a color word when they differ can trip you up, pressing a directional input that often doesn't align with the direction you're trying to go can take a greater level of concentration than one might expect. The leaderboard and unlock system is cool and well polished too, and your shader work is great, well done!
Super super super cool! I love the high score chasing with the additional element of everyone's scores working together to cleanse the artifact. Really cool. Also always slaying with the shaders!
Really neat game, it looks and feels very polished and the design makes soo much sense.
Took me a couple of plays to realize the goal of going in a straight line aligns perfectly with the steadily increasing rhythm, that is very cool.
This is an incredible little game! There's a lot that usually has to work in concert nicely for a rhythm style game to work and this game does it all well in spades. Really cool and distinct aesthetic, great audio design, and nice overall feedback with the movement. The movement itself is unique, and getting into a flow state with the movement is fun! Lastly, the scoreboard display through the church is quite novel, and I like the idea of the artifact cleansing requiring the total souls of all players. Very cool work!
Actually addicting, an easy to pick up rhythm game with a pleasant soundtrack and very cool visuals
So much fun! The game play was simple while also being challenging, the sound effects and BG music fit well with the feel of the game, and the wizard was cute! I loved the picking of the titles at the end too!
-Katiest the Arbitrary
Thanks so much! The audio was a lot of fun to make. It's 100% synthesizer.